Roadmap

What we're building,
out loud.

A live look at where Vaelix is heading. Shipped work is locked in, building items are mid-flight - everything else is a forecast, and we move things when reality says so.

updated 2026-06-10 · cycle 2026.Q2 · 13 items tracked

  • Shipped - live in production
  • Building - in flight this cycle
  • Planned - scoped, not started
  • Exploring - on the radar

Shipped

Q1–Q2 2026

panel

Control panel

Live console, file manager, scheduled tasks, snapshots and sub-users for your crew.

catalog

Minecraft

Vanilla, Paper, Fabric and Forge with one-click modpacks and version switching.

catalog

Palworld

Dedicated servers with save-safe scheduled restarts and automatic world backups.

catalog

Valheim

Modded and vanilla worlds with point-in-time restore.

catalog

Arma 3

Steam Workshop mod sync and headless client support for large ops.

storefront

Self-serve checkout

Plan picker and instant provisioning the moment payment clears - no ticket, no wait.

Building

Q2 2026

network

DDoS mitigation

L3/L4 scrubbing plus game-aware query filtering, enabled by default on every server.

catalog

Rust dedicated

Oxide and Carbon plugin support with managed wipe days out of the box.

Planned

Q3 2026

catalog

ARK: Survival Ascended

Cluster support with cross-server character and dino transfers.

panel

Team workspaces

Multi-server billing, granular roles and an audit log per environment.

Exploring

Q4 2026 +

region

EU-West region

Expanding beyond san-1 - an Amsterdam pop is the leading candidate, driven by player demand.

research

Modded autoscaling

Shard hosts that spin up on demand for big networks, without manual ops.

network

Anycast edge

Terminate player traffic at the closest pop and carry it to the node on our terms.

Get a note when something ships.

One short email per cycle - just the diff between the last roadmap and this one.

a forecast, not a contract